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ICALT
2008
IEEE
14 years 2 months ago
Multisensory Games for Dyslexic Children
A significant problem faced by dyslexic children is a lack of learning technologies designed to help children learn in settings when there is no personal teaching assistance. This...
James Ohene-Djan, Rahima Begum
AIEDU
2006
111views more  AIEDU 2006»
13 years 7 months ago
FearNot! Involving Children in the Design of a Virtual Learning Environment
This paper presents FearNot, a virtual learning environment populated by synthetic characters interacting in bullying scenarios, aimed at 8-12 year old children. FearNot was design...
Lynne E. Hall, Sarah N. Woods, Ruth Aylett
DIMEA
2007
248views Multimedia» more  DIMEA 2007»
13 years 11 months ago
Adaptive digital game-based learning framework
A common teaching and learning methodology involves one that delivers knowledge to learners within a classroom environment. With the enhancement of information technology, Web-bas...
Phit-Huan Tan, Siew-Woei Ling, Choo-Yee Ting
ICALT
2010
IEEE
13 years 8 months ago
What You Check is What You Get: Authoring with jEditOQMath
Abstract--jEditOQMath is an authoring tool for the intelligent learning environment ActiveMath. Its editing interface is a simple source editor. However the wealth and power of the...
Paul Libbrecht
ICALT
2006
IEEE
14 years 1 months ago
Multi-Dimensional Model-based Genericity in Omega+
Future CSCL technologies are described by the community as flexible, tailorable, and appropriate for various collaborative settings, conditions and contexts. This paper describes ...
Jacques Lonchamp