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EDM
2010
150views Data Mining» more  EDM 2010»
13 years 9 months ago
Modeling Learning Trajectories with Epistemic Network Analysis: A Simulation-based Investigation of a Novel Analytic Method for
Epistemic games are designed to help players develop domain-specific expertise that characterizes how professionals in a particular domain reason, communicate, and act [1, 11]. To ...
Andre A. Rupp, Shauna J. Sweet, Younyoung Choi
GROUP
2007
ACM
13 years 11 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
GECCO
2004
Springer
137views Optimization» more  GECCO 2004»
14 years 28 days ago
Achieving Shorter Search Times in Voice Conversion Using Interactive Evolution
We have already proposed using evolutionary computation to adjust the voice quality conversion parameters, and we have reported that this approach produces results that are not onl...
Yuji Sato
ICRA
2010
IEEE
147views Robotics» more  ICRA 2010»
13 years 6 months ago
Learning physically-instantiated game play through visual observation
Abstract— We present an integrated vision and robotic system that plays, and learns to play, simple physically-instantiated board games that are variants of TIC TAC TOE and HEXAP...
Andrei Barbu, Siddharth Narayanaswamy, Jeffrey Mar...
IAAI
2003
13 years 9 months ago
Guided Conversations about Leadership: Mentoring with Movies and Interactive Characters
Think Like a Commander – Excellence in Leadership (TLAC-XL) is an application designed for learning leadership skills both from the experiences of others and through a structure...
Randall W. Hill Jr., Jay Douglas, Andrew Gordon, F...