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CHI
2008
ACM
14 years 9 months ago
Creativity interventions: physical-digital activities for promoting group creativity
Arizona State University's Arts, Media, and Engineering Program is currently addressing the need to assess the growth of group creativity in trans-disciplinary collaboration....
Lisa M. Tolentino, Aisling Kelliher, David Birchfi...
CHI
2006
ACM
14 years 9 months ago
Sound intensity gradients in an ambient intelligence audio display
This paper describes the prototype of a real-time responsive audio display for an ambient intelligent game named socio-ec(h)o. The audio display relies on a gradient response to r...
Milena Droumeva, Ron Wakkary
ACMACE
2009
ACM
14 years 3 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström
HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
14 years 3 months ago
Visual Conversation Styles in Web Communities
Imagery and picture sharing are an important and growing part of online communities. Many prior studies of online interaction and collaboration rely heavily on text. This study ta...
David W. McDonald
ISWC
2006
IEEE
14 years 3 months ago
Low Power Wearable Audio Player Using Human Body Communications
This paper presents a prototype wearable audio player system to playback the digital audio signal transmitted through the wearer’s body without any wire. To significantly reduce...
Seong-Jun Song, Seung-Jin Lee, Namjun Cho, Hoi-Jun...