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BCSHCI
2009
13 years 8 months ago
Visible imagination: projected play
This paper presents a system for the exploration of projected interfaces. We describe our Visible Imagination (VI) platform combining a camera, projector and torch (flashlight) al...
David J. Chatting, Jon S. Sutton
HCI
2009
13 years 5 months ago
Social Practice: Becoming Enculturated in Human-Computer Interaction
Abstract. We present a new approach to the design, development and evaluation of embodied conversational agents (ECAs) that allows them to index identity through culturally and soc...
Justine Cassell
NIME
2004
Springer
95views Music» more  NIME 2004»
14 years 1 months ago
Don't Just Play it, Grow it! : Breeding Sound Synthesis and Performance Mappings
This paper describes the use of evolutionary and artificial life techniques in sound design and the development of performance mapping to facilitate the real-time manipulation of ...
James Mandelis, Phil Husbands
PUC
2007
173views more  PUC 2007»
13 years 7 months ago
Situated play in a tangible interface and adaptive audio museum guide
This paper explores the design issues of situated play within a museum through the study of a museum guide prototype that integrates a tangible interface, audio display, and adapti...
Ron Wakkary, Marek Hatala
PRESENCE
2002
113views more  PRESENCE 2002»
13 years 7 months ago
"It/I": A Theater Play Featuring an Autonomous Computer Character
"It / I" is a two-character theater play where the human character I (played by a real actor) is taunted and played with by an autonomous computer character It on a comp...
Claudio S. Pinhanez, Aaron F. Bobick