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» Development of an Interactive Humanoid Robot
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IROS
2006
IEEE
114views Robotics» more  IROS 2006»
15 years 9 months ago
Smooth Collision Avoidance: Practical Issues in Dynamic Humanoid Motion
— In this paper we address smooth and collision-free whole-body motion planning for humanoid robots. A two-stage iterative planning framework is introduced where geometric motion...
Eiichi Yoshida, Claudia Esteves, Takeshi Sakaguchi...
IROS
2006
IEEE
100views Robotics» more  IROS 2006»
15 years 9 months ago
Sound Localization for Humanoid Robots - Building Audio-Motor Maps based on the HRTF
— Being able to localize the origin of a sound is important for our capability to interact with the environment. Humans can localize a sound source in both the horizontal and ver...
Jonas Hörnstein, Manuel Lopes, José Sa...
TSMC
2008
98views more  TSMC 2008»
15 years 3 months ago
A New Active Visual System for Humanoid Robots
In this paper, a new active visual system is developed, which is based on bionic vision and is insensitive to the property of the cameras. The system consists of a mechanical platf...
De Xu, Youfu Li, Min Tan, Yang Shen
IROS
2009
IEEE
138views Robotics» more  IROS 2009»
15 years 10 months ago
Using eigenposes for lossless periodic human motion imitation
— Programming a humanoid robot to perform an action that takes the robot’s complex dynamics into account is a challenging problem. Traditional approaches typically require high...
Rawichote Chalodhorn, Rajesh P. N. Rao
IROS
2009
IEEE
154views Robotics» more  IROS 2009»
15 years 10 months ago
Consideration on robotic giant-swing motion generated by reinforcement learning
—This study attempts to make a compact humanoid robot acquire a giant-swing motion without any robotic models by using reinforcement learning; only the interaction with environme...
Masayuki Hara, Naoto Kawabe, Naoki Sakai, Jian Hua...