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MM
2003
ACM
168views Multimedia» more  MM 2003»
14 years 24 days ago
Interacting with audio streams for entertainment and communication
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
Mat C. Hans, Mark T. Smith
CHI
2010
ACM
14 years 2 months ago
Spyn: augmenting the creative and communicative potential of craft
We present data collected from a field study of 12 needlecrafters introduced to Spyn—mobile phone software that associates digital records (audio/visual media, text, and geograp...
Daniela Karin Rosner, Kimiko Ryokai
IV
2006
IEEE
113views Visualization» more  IV 2006»
14 years 1 months ago
Output Media Adapted Cartographic Visualisation
In modern cartography of the late twentieth century, the Internet offers an ideal platform for the communication via maps. The map graphics pose as an essential part of the graphi...
Alexandra Stadler, Mirjanka Lechthaler
CHI
2007
ACM
14 years 8 months ago
Talking about "stuff": artifacts and expectation in social communication
In this work, we use qualitative field studies to examine the role of physical artifacts in conjunction with and comparison to digital communication. We investigate what people co...
Elaine M. Huang, Crysta J. Metcalf
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
14 years 2 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi