Sciweavers

196 search results - page 33 / 40
» Displaced Subdivision Meshes
Sort
View
ANSS
2002
IEEE
14 years 16 days ago
Animating 3D Facial Models with MPEG-4 FaceDefTables
In this paper, the principle of facial animation compatible with the MPEG-4 standard is introduced. Then the algorithm of calculating the displacements of face mesh vertices withi...
Dalong Jiang, Zhiguo Li, Zhaoqi Wang, Wen Gao
JGTOOLS
2007
144views more  JGTOOLS 2007»
13 years 7 months ago
Faster Relief Mapping using the Secant Method
Relief mapping using the secant method offers an efficient method for adding per pixel height field based displacement to an arbitrary polygonal mesh in real time. The technique...
Eric Risser, Musawir Shah, Sumanta N. Pattanaik
JGTOOLS
2007
119views more  JGTOOLS 2007»
13 years 7 months ago
PB-FFD: A Point-Based Technique for Free-Form Deformation
This paper presents PB-FFD, a novel, interactive, point-based technique for performing free-form deformation of polygonal meshes. First, a volumetric deformation space is de ned a...
Kevin T. McDonnell, Hong Qin
VISUALIZATION
2003
IEEE
14 years 25 days ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
TOG
2012
258views Communications» more  TOG 2012»
11 years 10 months ago
Stitch meshes for modeling knitted clothing with yarn-level detail
ike abstraction of the yarn model; (c) then, we specify the desired knitting pattern over the stitch mesh’s surface. (d) Following the interactive modeling process, the model goe...
Cem Yuksel, Jonathan M. Kaldor, Doug L. James, Ste...