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» Distributed Interaction in Virtual Spaces
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NETGAMES
2006
ACM
14 years 4 months ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
VISUALIZATION
1997
IEEE
14 years 2 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
EVOW
2011
Springer
13 years 1 months ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...
HICSS
2005
IEEE
145views Biometrics» more  HICSS 2005»
14 years 3 months ago
Risk Assessment in Complex Interacting Infrastructure Systems
Critical infrastructures have some of the characteristic properties of complex systems. They exhibit infrequent large failures events. These events, though infrequent, often obey ...
David E. Newman, Bertrand Nkei, Benjamin A. Carrer...
HICSS
2007
IEEE
132views Biometrics» more  HICSS 2007»
14 years 4 months ago
Complex Interacting Infrastructure Systems
Critical infrastructures have some of the characteristic properties of complex systems. They exhibit infrequent large failures events. These events, though infrequent, often obey ...
Ian Dobson