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ICCSA
2003
Springer
14 years 1 months ago
High Dynamic Range Image Texture Mapping Based on VRML
In this paper, we describe a technique for representing and displaying high dynamic range image (HDRI) as a texture map in VRML structure. To do this, we designed and implemented e...
Sung-ye Kim, Byoung-Tae Choi
VISUALIZATION
2005
IEEE
14 years 2 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
IBPRIA
2009
Springer
13 years 6 months ago
A Comparison of Wavelet Based Spatio-temporal Decomposition Methods for Dynamic Texture Recognition
Abstract. This paper presents four spatio-temporal wavelet decompositions for characterizing dynamic textures. The main goal of this work is to compare the influence of spatial and...
Sloven Dubois, Renaud Péteri, Michel M&eacu...
ICCV
2005
IEEE
14 years 2 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua
ICPR
2008
IEEE
14 years 3 months ago
Unsupervised dynamic texture segmentation using local spatiotemporal descriptors
Dynamic texture (DT) is an extension of texture to the temporal domain. In this paper, we address the problem of segmenting DT into disjoint regions in an unsupervised way. Each r...
Jie Chen, Guoying Zhao, Matti Pietikäinen