Most programs are repetitive, where similar behavior can be seen at different execution times. Proposed on-line systems automatically group these similar intervals of execution in...
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
This paper describes a language-independent, scalable system for both challenges of crossdocument co-reference: name variation and entity disambiguation. We provide system results...
The integration of microprocessors and field-programmable gate array (FPGA) fabric on a single chip increases both the utility and necessity of tools that automatically move softw...
Scott Sirowy, Yonghui Wu, Stefano Lonardi, Frank V...
We introduce a new technique to solve exactly a discrete optimization problem, based on the paradigm of “negative” thinking. The motivation is that when searching the space of...
Evguenii I. Goldberg, Luca P. Carloni, Tiziano Vil...