Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Natural images and photographs sometimes may contain stains or undesired objects covering significant portions of the images. Inpainting is a method to fill in such portions using ...
Abstract. We present a new algorithm for segmenting a scene consisting of multiple moving dynamic textures. We model the spatial statistics of a dynamic texture with a set of secon...
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...