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VISUALIZATION
2005
IEEE
14 years 2 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CVPR
2004
IEEE
14 years 10 months ago
Detection and Removal of Rain from Videos
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Kshitiz Garg, Shree K. Nayar
ASIAN
2004
Springer
140views Algorithms» more  ASIAN 2004»
14 years 2 months ago
A Novel Texture Synthesis Based Algorithm for Object Removal in Photographs
Natural images and photographs sometimes may contain stains or undesired objects covering significant portions of the images. Inpainting is a method to fill in such portions using ...
Feng Tang, Yiting Ying, Jin Wang, Qunsheng Peng
ECCV
2006
Springer
14 years 8 days ago
Segmenting Dynamic Textures with Ising Descriptors, ARX Models and Level Sets
Abstract. We present a new algorithm for segmenting a scene consisting of multiple moving dynamic textures. We model the spatial statistics of a dynamic texture with a set of secon...
Atiyeh Ghoreyshi, René Vidal
ICCV
2005
IEEE
14 years 2 months ago
Fast Texture-Based Tracking and Delineation Using Texture Entropy
We propose a fast texture-segmentation approach to the problem of 2-D and 3–D model-based contour tracking, which is suitable for real-time or interactive applications. Our appr...
Ali Shahrokni, Tom Drummond, Pascal Fua