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CGVR
2006
13 years 10 months ago
Texture Mapping with Vector Graphics: A Nested Mipmapping Solution
Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
Wei Zhang, Yonggao Yang, Song Xing
3DPVT
2006
IEEE
151views Visualization» more  3DPVT 2006»
14 years 2 months ago
Distortion-Sensitive Synthesis of Texture and Geometry in Interactive 3D Visualization
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...
GRAPHICSINTERFACE
2003
13 years 10 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
MICCAI
2004
Springer
14 years 9 months ago
Texture-Based Classification of Hepatic Primary Tumors in Multiphase CT
A new approach to the hepatic primary tumor recognition from dynamic CT images is proposed. In the first step of the proposed method, texture features are extracted from manually t...
Dorota Duda, Marek Kretowski, Johanne Bézy-...
HAPTICS
2005
IEEE
14 years 2 months ago
Fundamental Limits in the Rendering of Virtual Haptic Textures
We discuss the properties of force-feedback haptic simulation systems that fundamentally limit the re-creation of periodic gratings, and hence, of any texture. These include sampl...
Gianni Campion, Vincent Hayward