With technology scaling, manufacture-time and in-field permanent faults are becoming a fundamental problem. Multi-core architectures with spares can tolerate them by detecting an...
Shuou Nomura, Matthew D. Sinclair, Chen-Han Ho, Ve...
Performance evaluation using only a subset of programs from a benchmark suite is commonplace in computer architecture research. This is especially true during early design space e...
Debugging concurrent programs is difficult. This is primarily because the inherent non-determinism that arises because of scheduler interleavings makes it hard to easily reproduc...
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
Commercial processors have support for Simultaneous Multithreading (SMT), yet little work has been done to provide representative simulation results for SMT. Given a workload, cur...
Michael Van Biesbrouck, Lieven Eeckhout, Brad Cald...