Sciweavers

2620 search results - page 5 / 524
» Efficient Hardware Voxelization
Sort
View
ICRA
2010
IEEE
151views Robotics» more  ICRA 2010»
13 years 5 months ago
Trajectory prediction in cluttered voxel environments
Abstract— Trajectory planning and optimization is a fundamental problem in articulated robotics. It is often viewed as a two phase problem of initial feasible path planning aroun...
Nikolay Jetchev, Marc Toussaint
ECCV
2010
Springer
13 years 9 months ago
Flexible Voxels for Motion-Aware Videography
Abstract. The goal of this work is to build video cameras whose spatial and temporal resolutions can be changed post-capture depending on the scene. Building such cameras is diffic...
DAGM
2010
Springer
13 years 8 months ago
3D Object Detection Using a Fast Voxel-Wise Local Spherical Fourier Tensor Transformation
In this paper we present a novel approach for expanding spherical 3D-tensor fields of arbitrary order in terms of a tensor valued local Fourier basis. For an efficient implementati...
Henrik Skibbe, Marco Reisert, Thorsten Schmidt, Kl...
VISUALIZATION
1999
IEEE
13 years 11 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
TVCG
2002
156views more  TVCG 2002»
13 years 7 months ago
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
We present a scalable volume rendering technique that exploits lossy compression and low-cost commodity hardware to permit highly interactive exploration of time-varying scalar vol...
Eric B. Lum, Kwan-Liu Ma, John Clyne