Abstract— Trajectory planning and optimization is a fundamental problem in articulated robotics. It is often viewed as a two phase problem of initial feasible path planning aroun...
Abstract. The goal of this work is to build video cameras whose spatial and temporal resolutions can be changed post-capture depending on the scene. Building such cameras is diffic...
In this paper we present a novel approach for expanding spherical 3D-tensor fields of arbitrary order in terms of a tensor valued local Fourier basis. For an efficient implementati...
Henrik Skibbe, Marco Reisert, Thorsten Schmidt, Kl...
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
We present a scalable volume rendering technique that exploits lossy compression and low-cost commodity hardware to permit highly interactive exploration of time-varying scalar vol...