In this paper we give approximation algorithms for several proximity problems in high dimensional spaces. In particular, we give the rst Las Vegas data structure for (1 + )-neares...
To save memory and improve speed, vectorial data such as images and signals are often represented as strings of discrete symbols (i.e., sketches). Chariker (2002) proposed a fast ...
Yasuo Tabei, Takeaki Uno, Masashi Sugiyama, Koji T...
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
Due to the well-known dimensionality curse problem, search in a high-dimensional space is considered as a "hard" problem. In this paper, a novel symmetrical encoding-bas...
Yi Zhuang, Yueting Zhuang, Qing Li, Lei Chen 0002,...
The success of popular algorithms such as k-means clustering or nearest neighbor searches depend on the assumption that the underlying distance functions reflect domain-specific n...