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CBSE
2006
Springer
13 years 11 months ago
A Process for Resolving Performance Trade-Offs in Component-Based Architectures
Designing architectures requires the balancing of multiple system quality objectives. In this paper, we present techniques that support the exploration of the quality properties of...
Egor Bondarev, Michel R. V. Chaudron, Peter H. N. ...
FPL
2006
Springer
112views Hardware» more  FPL 2006»
13 years 11 months ago
Real-Time Video Pixel Matching
We present an efficient implementation of a state of the art algorithm PixelMatch for matching all pixels within consecutive video frames. The method is of practical interest for ...
Jean-Baptiste Note, Mark Shand, Jean Vuillemin
IOLTS
2003
IEEE
124views Hardware» more  IOLTS 2003»
14 years 20 days ago
Designing FPGA based Self-Testing Checkers for m-out-of-n Codes
The paper describes a specific method for designing selfchecking checkers for m-out-of-n codes. The method is oriented to the Field Programmable Gate Arrays technology and is base...
A. Matrosova, Vladimir Ostrovsky, Ilya Levin, K. N...
CODES
2004
IEEE
13 years 11 months ago
Efficient exploration of on-chip bus architectures and memory allocation
Separation between computation and communication in system design allows the system designer to explore the communication architecture independently of component selection and map...
Sungchan Kim, Chaeseok Im, Soonhoi Ha
CODES
2009
IEEE
14 years 2 months ago
A standby-sparing technique with low energy-overhead for fault-tolerant hard real-time systems
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
Alireza Ejlali, Bashir M. Al-Hashimi, Petru Eles