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GRAPHICSINTERFACE
2004
13 years 8 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ISSS
1997
IEEE
102views Hardware» more  ISSS 1997»
13 years 11 months ago
An Efficient Model for DSP Code Generation: Performance, Code Size, Estimated Energy
This paper presents a model for simultaneous instruction selection, compaction, and register allocation. An arc mapping model along with logical propositions is used to create an ...
Catherine H. Gebotys
IJNSEC
2008
106views more  IJNSEC 2008»
13 years 7 months ago
Parallel Hardware Architectures for the Cryptographic Tate Pairing
Identity-based cryptography uses pairing functions,which are sophisticated bilinear maps defined on elliptic curves.Computing pairings efficiently in software is presently a relev...
Guido Marco Bertoni, Luca Breveglieri, Pasqualina ...
RT
1998
Springer
13 years 11 months ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
CGF
2005
99views more  CGF 2005»
13 years 7 months ago
N-Buffers for efficient depth map query
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Xavier Décoret