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FPGA
1999
ACM
123views FPGA» more  FPGA 1999»
13 years 11 months ago
Procedural Texture Mapping on FPGAs
Procedural textures can be effectively used to enhance the visual realism of computer rendered images. Procedural textures can provide higher realism for 3-D objects than traditio...
Andy Gean Ye, David M. Lewis
FPL
2010
Springer
139views Hardware» more  FPL 2010»
13 years 5 months ago
Mapping Multiple Multivariate Gaussian Random Number Generators on an FPGA
A Multivariate Gaussian random number generator (MVGRNG) is an essential block for many hardware designs, including Monte Carlo simulations. These simulations are usually used in a...
Chalermpol Saiprasert, Christos-Savvas Bouganis, G...
FPL
1997
Springer
242views Hardware» more  FPL 1997»
13 years 11 months ago
Technology mapping by binate covering
Technology mapping can be viewed as the optimization problem of finding a minimum cost cover of the given Boolean network by choosing from given library of logic cells. The core of...
Michal Servít, Kang Yi
DATE
1999
IEEE
120views Hardware» more  DATE 1999»
13 years 11 months ago
Hardware Synthesis from C/C++ Models
Software programming languages, such as C/C++, have been used as means for specifying hardware for quite a while. Different design methodologies have exploited the advantages of f...
Giovanni De Micheli
IWMM
2010
Springer
125views Hardware» more  IWMM 2010»
13 years 9 months ago
Efficient memory shadowing for 64-bit architectures
Shadow memory is used by dynamic program analysis tools to store metadata for tracking properties of application memory. The efficiency of mapping between application memory and s...
Qin Zhao, Derek Bruening, Saman P. Amarasinghe