Sciweavers

550 search results - page 30 / 110
» Embedded System Architecture Design Based on Real-Time Emula...
Sort
View
FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
14 years 1 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
EMSOFT
2005
Springer
14 years 2 months ago
Real-time interfaces for interface-based design of real-time systems with fixed priority scheduling
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
Ernesto Wandeler, Lothar Thiele
FCCM
2005
IEEE
115views VLSI» more  FCCM 2005»
14 years 2 months ago
FIFO Communication Models in Operating Systems for Reconfigurable Computing
Increasing demands upon embedded systems for higher level services like networking, user interfaces and file system management, are driving growth in fully-featured operating syst...
John A. Williams, Neil W. Bergmann, X. Xie
USS
2008
13 years 10 months ago
Experiment Isolation in a Secure Cluster Testbed
A major class of network emulation testbeds is based on the Utah Emulab design: a local cluster of experimental nodes interconnected through Ethernet switches using VLANs. The VLA...
Kevin Lahey, Robert Braden, Keith Sklower
FPL
2007
Springer
106views Hardware» more  FPL 2007»
14 years 2 months ago
RAMP Blue: A Message-Passing Manycore System in FPGAs
We are developing a set of reusable design blocks and several prototype systems for emulation of multi-core architectures in FPGAs. RAMP Blue is the first of these prototypes and...
Alex Krasnov, Andrew Schultz, John Wawrzynek, Greg...