This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Operating modern digital environments, as computer software and digital instruments require users to master a large variety of cognitive, motor, sociological, and emotional skills...
As information and communication technologies are becoming an integral part of our homes, the demand for AmI systems with assistive functionality is increasing. A great effort has...
Todor Dimitrov, Josef Pauli, Edwin Naroska, Christ...
The aim of the present study was to analyze teachers' pedagogical designs, plans of organized technology-supported, collective student inquiry. Ten teachers in Finland design...
As mobile phone becomes popular in the society and many people can afford the cost, the demand of mobility is extended to teaching and learning purposes. One recent and significan...