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ICALT
2005
IEEE
14 years 29 days ago
Computer Apology: The Effect of the Apologetic Feedback on Users in Computerized Environment
Apologizing or praising has various effects on people’s motivation levels. One way to employ emotions in computerized environments is to present humanized messages like apologet...
Mahir Akgun, Kursat Cagiltay, Jeng-Yi Tzeng
ICALT
2005
IEEE
14 years 29 days ago
Collaborative Virtual Environment Technology for People with Autism
This paper focuses on an investigation of Collaborative Virtual Environment (CVE) technology for people with autism, paying particular attention to the use of avatar representatio...
Yufang Cheng, David J. Moore, Paul McGrath, Yulei ...
UMUAI
2010
136views more  UMUAI 2010»
13 years 5 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
UM
2007
Springer
14 years 1 months ago
Inducing User Affect Recognition Models for Task-Oriented Environments
Accurately recognizing users’ affective states could contribute to more productive and enjoyable interactions, particularly for task-oriented learning environments. In addition t...
Sunyoung Lee, Scott W. McQuiggan, James C. Lester
AGS
2009
Springer
14 years 2 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...