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» Emulating an Offline Renderer by 3D Graphics Hardware
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VIS
2007
IEEE
125views Visualization» more  VIS 2007»
14 years 8 months ago
High-Quality Multimodal Volume Rendering for Preoperative Planning of Neurosurgical Interventions
Surgical approaches tailored to an individual patient's anatomy and pathology have become standard in neurosurgery. Precise preoperative planning of these procedures, however,...
Johanna Beyer, Markus Hadwiger, Stefan Wolfsberg...
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
MICRO
2008
IEEE
114views Hardware» more  MICRO 2008»
14 years 1 months ago
Toward a multicore architecture for real-time ray-tracing
Significant improvement to visual quality for real-time 3D graphics requires modeling of complex illumination effects like soft-shadows, reflections, and diffuse lighting intera...
Venkatraman Govindaraju, Peter Djeu, Karthikeyan S...
CG
2007
Springer
13 years 7 months ago
Deferred blending: Image composition for single-pass point rendering
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
Yanci Zhang, Renato Pajarola
VISUALIZATION
2005
IEEE
14 years 1 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...