This paper presents a novel environment for the visual design and prototyping of computer vision systems. The proposed environment consists of a modular architecture, where each m...
We describe some issues in designing and building educational Java applets for an introductory computer graphics course. The design problem involves balancing educational goals of...
Daniel L. Gould, Rosemary Michelle Simpson, Andrie...
To aid designers of digital library interfaces, we present a framework for the design of information representations in terms of previews and overviews. Previews and overviews are...
Stephan Greene, Gary Marchionini, Catherine Plaisa...
Currently there is a lack of explicit theories and few detailed guidelines to support the development of Mixed Reality (MR) technology and its varied applications. This research f...
Graphical user interfaces rely heavily on the tool metaphor. In most drawing systems, for example, functions are organized as they might be on a workbench; buttons associated with...