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DATE
2006
IEEE
93views Hardware» more  DATE 2006»
14 years 1 months ago
Restructuring field layouts for embedded memory systems
In many computer systems with large data computations, the delay of memory access is one of the major performance bottlenecks. In this paper, we propose an enhanced field remappi...
Keoncheol Shin, Jungeun Kim, Seonggun Kim, Hwansoo...
TOG
2008
154views more  TOG 2008»
13 years 7 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins
VIS
2005
IEEE
165views Visualization» more  VIS 2005»
14 years 8 months ago
High Dynamic Range Volume Visualization
High resolution volumes require high precision compositing to preserve detailed structures. This is even more desirable for volumes with high dynamic range values. After the high ...
Baoquan Chen, David H. Porter, Minh X. Nguyen, Xia...
IPPS
2006
IEEE
14 years 1 months ago
Trust overlay networks for global reputation aggregation in P2P grid computing
1 This paper presents a new approach to trusted Grid computing in a Peer-to-Peer (P2P) setting. Trust and security are essential to establish lasting working relationships among th...
Runfang Zhou, Kai Hwang
SI3D
2010
ACM
14 years 2 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan