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CSEE
2009
Springer
14 years 2 months ago
Generic Skills in Software Engineering Master Thesis Projects: Towards Rubric-Based Evaluation
There has been much recent interest in how to help students in higher education develop their generic skills, especially since this is a focus of the Bologna process that aims to ...
Robert Feldt, Martin Höst, Frank Lüders
AIED
2009
Springer
13 years 5 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
CHI
2009
ACM
14 years 8 months ago
User experience evaluation: do you know which method to use?
High quality user experience (UX) has become a central competitive factor of product development in mature consumer markets. Although the term UX is widely used, the methods and t...
Marianna Obrist, Virpi Roto, Kaisa Vään&...
ACMACE
2007
ACM
13 years 11 months ago
Evaluating children's gaming experiences
We present a game for children, developed to inform children about global warming. The main focus is the evaluation of children's user experience with easy to use methods. We...
Regina Bernhaupt, Daniel Schwaiger, Stefan Riegler...
ITS
2010
Springer
178views Multimedia» more  ITS 2010»
14 years 14 days ago
Learning by Teaching SimStudent
The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...