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» Evolving the Game of Life
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AI
2006
Springer
13 years 11 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
DIGRA
2005
Springer
14 years 29 days ago
Simulating the Storytelling Qualities of Life: Telling Stories with the Sims
The stories vs. games debate has been prominent during the early years of game studies, and few other perspectives have been introduced to the discussion. In the paper, Game Resea...
Satu Heliö
DIGRA
2003
Springer
14 years 19 days ago
A Real Little Game: The Pinocchio Effect in Pervasive Play
Mobile digital technologies and networks have fueled a recent proliferation of opportunities for pervasive play in everyday spaces. In this paper, I examine how players negotiate ...
Jane McGonigal
ECAL
2005
Springer
14 years 29 days ago
Analysing the Evolvability of Neural Network Agents Through Structural Mutations
This paper investigates evolvability of artificial neural networks within an artificial life environment. Five different structural mutations are investigated, including adaptive e...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
DILS
2010
Springer
13 years 8 months ago
Discovering Evolving Regions in Life Science Ontologies
Ontologies are heavily used in life sciences and evolve continuously to incorporate new or changed insights. Often ontology changes affect only specific parts (regions) of ontologi...
Michael Hartung, Anika Gross, Toralf Kirsten, Erha...