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JOT
2006
64views more  JOT 2006»
13 years 10 months ago
Game Development Using Design-by-Contract
There are some application domains to which it appears intrinsically challenging to introduce the services offered by formal engineering methods. This paper is an evidence-based p...
Richard F. Paige, Triston S. Attridge, Phillip J. ...
IICS
2009
Springer
14 years 4 months ago
Splitting Overlay Network for Peer-to-Peer-based Massively Multiplayer Online Games
: Massively Multiplayer Online Games (MMOGs) gradually become one of the most popular internet applications. Traditional client-server architecture is widely used in MMOGs’ deplo...
Cheng Liu, Wentong Cai
IJNSEC
2007
171views more  IJNSEC 2007»
13 years 10 months ago
Preventing DoS Attacks in Wireless Sensor Networks: A Repeated Game Theory Approach
In this paper we formulate the prevention of Denial of Service (DoS) attacks in wireless sensor networks as a repeated game between an intrusion detector and nodes of a sensor net...
Afrand Agah, Sajal K. Das
INFOCOM
2012
IEEE
12 years 24 days ago
Spectrum management and power allocation in MIMO cognitive networks
Cognitive radio (CR) techniques improve the spectrum utilization by exploiting temporarily-free frequency bands (i.e., in the time domain). The spectrum utilization can be boosted...
Diep N. Nguyen, Marwan Krunz
INFOCOM
2012
IEEE
12 years 24 days ago
Spectrum trading with insurance in cognitive radio networks
—Market based spectrum trading has been extensively studied to realize efficient spectrum utilization in cognitive radio networks (CRNs). In this paper, we utilize the concept o...
Haiming Jin, Gaofei Sun, Xinbing Wang, Qian Zhang