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» Experiments with Virtual Reality Instruments
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APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 9 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...
VR
2003
IEEE
128views Virtual Reality» more  VR 2003»
14 years 29 days ago
Maintaining Usability During 3D Placement Despite Delay
This paper describes an experimental investigation into the relationship of delay to user performance in 3D object placement. In the first experiment, 10 participants performed a ...
Benjamin Watson, Neff Walker, Peter Woytiuk, Willi...
HAPTICS
2005
IEEE
14 years 1 months ago
Bi-Level and Anti-Aliased Rendering Methods for a Low-Resolution 2D Vibrotactile Array
We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
Christoph W. Borst, Alp V. Asutay
HAPTICS
2005
IEEE
14 years 1 months ago
A First Investigation into the Effectiveness of Tactons
This paper reports two experiments relating to the design of Tactons (or tactile icons). The first experiment investigated perception of vibro-tactile “roughness” (created usi...
Lorna M. Brown, Stephen A. Brewster, Helen C. Purc...
DSRT
2006
IEEE
14 years 1 months ago
Haptic Applications Meta-Language
A wide range of haptic devices exist that possess the potential to offer users a rich experience in a virtual reality environment. This however depends on the haptic device to be ...
Fayez R. El-Far, Mohamad A. Eid, Mauricio Orozco T...