or vectors at every mesh point may lead to a very cluttered image. Continuous coloring or data mapping, on the other hand, provide a smooth representation of the data. The use of t...
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
The supervised learning paradigm assumes in general that both training and test data are sampled from the same distribution. When this assumption is violated, we are in the setting...
We present a technique for performing high-dimensional filtering of images and videos in real time. Our approach produces high-quality results and accelerates filtering by compu...