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» Fast Hybrid Approach for Texturing Point Models
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CVPR
2003
IEEE
14 years 9 months ago
A Hybrid Approach for Computing Visual Hulls of Complex Objects
This paper addresses the problem of computing visual hulls from image contours. We propose a new hybrid approach which overcomes the precision-complexity trade-off inherent to vox...
Edmond Boyer, Jean-Sébastien Franco
IROS
2009
IEEE
200views Robotics» more  IROS 2009»
14 years 2 months ago
Fast geometric point labeling using conditional random fields
— In this paper we present a new approach for labeling 3D points with different geometric surface primitives using a novel feature descriptor – the Fast Point Feature Histogram...
Radu Bogdan Rusu, Andreas Holzbach, Nico Blodow, M...
3DIM
2003
IEEE
14 years 1 months ago
Adaptive Enhancement of 3D Scenes using Hierarchical Registration of Texture-Mapped 3D models
Adaptive fusion of new information in a 3D urban scene is an important goal to achieve in computer vision, graphics, and visualization. In this work we acquire new image pairs of ...
Srikumar Ramalingam, Suresh K. Lodha
PRL
2007
209views more  PRL 2007»
13 years 7 months ago
Rigid and non-rigid face motion tracking by aligning texture maps and stereo 3D models
Accurate rigid and non-rigid tracking of faces is a challenging task in computer vision. Recently, appearance-based 3D face tracking methods have been proposed. These methods can ...
Fadi Dornaika, Angel Domingo Sappa
GIS
2006
ACM
14 years 8 months ago
Index for fast retrieval of uncertain spatial point data
Location information gathered from a variety of sources in the form of sensor data, video streams, human observations, and so on, is often imprecise and uncertain and needs to be ...
Dmitri V. Kalashnikov, Yiming Ma, Sharad Mehrotra,...