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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
CLEAR
2007
Springer
211views Biometrics» more  CLEAR 2007»
14 years 1 months ago
An Appearance-Based Particle Filter for Visual Tracking in Smart Rooms
This paper presents a visual particle filter for tracking a variable number of humans interacting in indoor environments, using multiple cameras. It is built upon a 3-dimensional,...
Oswald Lanz, Paul Chippendale, Roberto Brunelli
ICRA
2010
IEEE
193views Robotics» more  ICRA 2010»
13 years 6 months ago
Model-based motion tracking system using distributed network cameras
— For a coexisting and collaborative society that incorporates humans and robots, the detection, tracking, and recognition of human motion are indispensable techniques for a robo...
Yumi Iwashita, Ryo Kurazume, Takamitsu Mori, Masak...
VR
2000
IEEE
117views Virtual Reality» more  VR 2000»
13 years 12 months ago
First Steps with a Rideable Computer
Although technologies such as head mounted displays and CAVEs can be used to provide large immersive visual displays within small physical spaces, it is difficult to provide virt...
Robert S. Allison, Laurence R. Harris, Michael Jen...
ICRA
1999
IEEE
114views Robotics» more  ICRA 1999»
13 years 12 months ago
A Human-Robot Interface Using an Extended Digital Desk
MuchattentionhasrecentlybeenpaidtoAugmented Reality (AR) systems, which can enhance a human's dailylife by blending multi-modalinformation with the real world. Most existing ...
Maho Terashima, Shigeyuki Sakane