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SI3D
2010
ACM
14 years 3 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
IPPS
2007
IEEE
14 years 3 months ago
Towards Optimal Multi-level Tiling for Stencil Computations
Stencil computations form the performance-critical core of many applications. Tiling and parallelization are two important optimizations to speed up stencil computations. Many til...
Lakshminarayanan Renganarayanan, Manjukumar Harthi...
DATE
2010
IEEE
110views Hardware» more  DATE 2010»
14 years 1 months ago
An RDL-configurable 3D memory tier to replace on-chip SRAM
—In a conventional SoC designs, on-chip memories occupy more than the 50% of the total die area. 3D technology enables the distribution of logic and memories on separate stacked ...
Marco Facchini, Paul Marchal, Francky Catthoor, Wi...
IDMS
1999
Springer
106views Multimedia» more  IDMS 1999»
14 years 1 months ago
A Video Compression Algorithm for ATM Networks with ABR Service, Using Visual Criteria
: The design of adaptive video compression algorithms to support multimedia applications that can adapt to changing network conditions is currently being the subject of intense stu...
Santiago Felici, Jorge Martinez
SCALESPACE
1999
Springer
14 years 1 months ago
A Scale-Space Based Approach for Deformable Contour Optimization
Abstract. Multiresolution techniques are often used to shorten the execution times of dynamic programming based deformable contour optimization methods by decreasing the image reso...
Yusuf Sinan Akgul, Chandra Kambhamettu