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SIGGRAPH
2010
ACM
14 years 3 days ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
VISUALIZATION
1996
IEEE
13 years 11 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
VISUALIZATION
1995
IEEE
13 years 11 months ago
An Integrated Approach for Steering, Visualization, and Analysis of Atmospheric Simulations
In the research described here, we have constructed at tightly coupled set of methods for monitoring, steering, and applying visual analysis to large scale simulations. This work ...
Yves Jean, Thomas Kindler, William Ribarsky, Weimi...
HPCA
2005
IEEE
14 years 8 months ago
Voltage and Frequency Control With Adaptive Reaction Time in Multiple-Clock-Domain Processors
Dynamic voltage and frequency scaling (DVFS) is a widely-used method for energy-efficient computing. In this paper, we present a new intra-task online DVFS scheme for multiple clo...
Qiang Wu, Philo Juang, Margaret Martonosi, Douglas...
PEPM
2009
ACM
14 years 4 months ago
Self-adjusting computation: (an overview)
Many applications need to respond to incremental modifications to data. Being incremental, such modification often require incremental modifications to the output, making it po...
Umut A. Acar