The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
In the research described here, we have constructed at tightly coupled set of methods for monitoring, steering, and applying visual analysis to large scale simulations. This work ...
Yves Jean, Thomas Kindler, William Ribarsky, Weimi...
Dynamic voltage and frequency scaling (DVFS) is a widely-used method for energy-efficient computing. In this paper, we present a new intra-task online DVFS scheme for multiple clo...
Qiang Wu, Philo Juang, Margaret Martonosi, Douglas...
Many applications need to respond to incremental modifications to data. Being incremental, such modification often require incremental modifications to the output, making it po...