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» Filtering Video Volumes Using the Graphics Hardware
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VIS
2004
IEEE
134views Visualization» more  VIS 2004»
14 years 8 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
DAC
2001
ACM
14 years 8 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz
ICCV
2007
IEEE
14 years 9 months ago
Conditional State Space Models for Discriminative Motion Estimation
We consider the problem of predicting a sequence of real-valued multivariate states from a given measurement sequence. Its typical application in computer vision is the task of mo...
Minyoung Kim, Vladimir Pavlovic
SPIEVIP
2008
13 years 10 months ago
Visual surveillance in maritime port facilities
In this work we propose a method for securing port facilities which uses a set of video cameras to automatically detect various vessel classes moving within buffer zones and off-l...
Mikel D. Rodriguez Sullivan, Mubarak Shah
VISUALIZATION
2005
IEEE
14 years 1 months ago
The Visible Radio: Process Visualization of a Software-Defined Radio
In this case study, a data-oriented approach is used to visualize a complex digital signal processing pipeline. The pipeline implements a Frequency Modulated (FM) Software-Defined...
Matthew Hall, Alex Betts, Donna Cox, David Pointer...