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VRML
2003
ACM
14 years 28 days ago
A multi-user virtual environment system with extensible animations
Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtua...
Yi-Lin Liu, Tsai-Yen Li
VRCAI
2004
ACM
14 years 1 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
SIGGRAPH
1999
ACM
14 years 42 min ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 3 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 9 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...