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ICCV
2009
IEEE
1520views Computer Vision» more  ICCV 2009»
15 years 2 months ago
A Hand-held Photometric Stereo Camera for 3-D Modeling
This paper presents a simple yet practical 3-D modeling method for recovering surface shape and reflectance from a set of images. We attach a point light source to a hand-held c...
Tomoaki Higo, Yasuyuki Matsushita, Neel Joshi, Kat...
ICCV
2007
IEEE
14 years 11 months ago
Fitting a Morphable Model to 3D Scans of Faces
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Volker Blanz, Kristina Scherbaum, Hans-Peter Seide...
PG
1997
IEEE
14 years 1 months ago
3D geometric metamorphosis based on harmonic map
Recently, animations with deforming objects are frequently used in various Computer Graphics applications. Metamorphosis (or morphing) of three dimensional objects is one of techn...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
MVA
1998
227views Computer Vision» more  MVA 1998»
13 years 9 months ago
Automatic reconstruction of 3D human arm motion from a monocular image sequence
A model-based approach to reconstruction of 3D human arm motion from a monocular image sequence taken under orthographic projection is presented. The reconstruction is divided into...
Valentina Filova, Franc Solina, Jadran Lenarcic
TEDU
2011
243views Education» more  TEDU 2011»
13 years 4 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf