This paper presents a novel approach for surface reconstruction from point clouds. The proposed technique is general in the sense that it naturally handles both manifold and non-m...
Jianning Wang, Manuel M. Oliveira, Arie E. Kaufman
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
This paper presents a new approach for generation of superresolution stereoscopic and multi-view video from monocular video. Such multi-view video is used for instance with multi-...
Comprehending action preconditions and effects is an essential step in modeling the dynamics of the world. In this paper, we express the semantics of precondition relations extrac...
S. R. K. Branavan, Nate Kushman, Tao Lei, Regina B...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...