Sciweavers

279 search results - page 53 / 56
» From the Editor
Sort
View
AIIDE
2009
13 years 8 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
BMCBI
2007
129views more  BMCBI 2007»
13 years 7 months ago
Integrated network reconstruction, visualization and analysis using YANAsquare
Background: Modeling of metabolic networks includes tasks such as network assembly, network overview, calculation of metabolic fluxes and testing the robustness of the network. Re...
Roland Schwarz, Chunguang Liang, Christoph Kaleta,...
ENTCS
2008
137views more  ENTCS 2008»
13 years 7 months ago
Computerizing Mathematical Text with MathLang
Mathematical texts can be computerized in many ways that capture differing amounts of the mathematical meaning. At one end, there is document imaging, which captures the arrangeme...
Fairouz Kamareddine, J. B. Wells
BIOINFORMATICS
2006
134views more  BIOINFORMATICS 2006»
13 years 7 months ago
HaptenDB: a comprehensive database of haptens, carrier proteins and anti-hapten antibodies
The key requirement for successful immunochemical assay is the availability of antibodies with high specificity and desired affinity. Small molecules, when used as haptens, are no...
Mahender Kumar Singh, Shilpy Srivastava, G. P. S. ...
DT
2006
113views more  DT 2006»
13 years 7 months ago
A Platform-Based Taxonomy for ESL Design
the abstraction level at which designers express systems, enabling new levels of design reuse, and providing for design chain integration ool flows and abstraction levels. The purp...
Douglas Densmore, Roberto Passerone