Vertex texturing is state-of-the-art functionality of vertex. Thus, traditional texture caches used in RE are not the 3D geometry processor. However, it aggravates the always appli...
Abstract— We introduce a method for fast and accurate registration of multiple horizontal laser scans obtained by a mobile robot. The method is based on novel representation of t...
We propose an algorithm that simultaneously extracts
disparities and alpha matting information given a stereo
image pair. Our method divides the reference image into
a set of ov...
Michael Bleyer (Vienna University of Technology), ...
Estimating the illumination and the reflectance properties
of an object surface from a sparse set of images is an
important but inherently ill-posed problem. The problem
becomes...
Kenji Hara (Kyushu University), Ko Nishino (Drexel...
This paper proposes a novel descriptor, granularitytunable
gradients partition (GGP), for human detection.
The concept granularity is used to define the spatial and angular
unce...
Yazhou Liu (Harbin Institute of Technology), Shigu...