Sciweavers

2026 search results - page 359 / 406
» Game Engines for Visualization
Sort
View
QEST
2007
IEEE
14 years 4 months ago
A Productivity Centered Tools Framework for Application Performance Tuning
Our productivity centered performance tuning framework for HPC applications comprises of three main components: (1) a versatile source code, performance metrics, and performance d...
Hui-Fang Wen, Simone Sbaraglia, Seetharami Seelam,...
ROMAN
2007
IEEE
110views Robotics» more  ROMAN 2007»
14 years 4 months ago
Does Disturbance Discourage People from Communicating with a Robot?
— We suggest that people’s responses to a robot of which attention starts to be distracted show whether they accept the robot as an intentional communication partner or not. Hu...
Claudia Muhl, Yukie Nagai
SMI
2007
IEEE
194views Image Analysis» more  SMI 2007»
14 years 4 months ago
Robust Smooth Feature Extraction from Point Clouds
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
CDVE
2007
Springer
156views Visualization» more  CDVE 2007»
14 years 4 months ago
Semantic Web Services Discovery System with QoS for Enhanced Web Services Quality
Semantic Web Services are the key technology providing services for the users’ convenience in the semantic web environment. Many companies in various fields are researching and d...
Okkyung Choi, Heejai Choi, Zoonky Lee, Sangyong Ha...
CDVE
2007
Springer
136views Visualization» more  CDVE 2007»
14 years 4 months ago
Cooperative Validation in Distributed Control Systems Design
The team of engineers designing and implementing distributed control system software must communicate within a multidisciplinary environment. One of the main problems is the intera...
Dariusz Choinski, Mieczyslaw Metzger, Witold Nocon...