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ROBOCUP
2004
Springer
110views Robotics» more  ROBOCUP 2004»
14 years 2 months ago
UCHILSIM: A Dynamically and Visually Realistic Simulator for the RoboCup Four Legged League
UCHILSIM is a robotic simulator specially developed for the RoboCup four-legged league. It reproduces with high accuracy the dynamics of AIBO motions and its interactions with the ...
Juan Cristóbal Zagal, Javier Ruiz-del-Solar
NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
DIGRA
2003
Springer
14 years 2 months ago
The appeal of cute monkeys
If we agree with Sega and Nintendo advertising and look at the selling numbers of the game Super Monkey Ball, it seems that its characters, MeeMee, GonGon, Baby and AiAi would hav...
Susana Pajares Tosca
ISWC
1998
IEEE
14 years 1 months ago
Visual Contextual Awareness in Wearable Computing
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, awearablecomputercanspendmoretimeobserving its user to p...
Thad Starner, Bernt Schiele, Alex Pentland
CSEE
2009
Springer
14 years 3 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...