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» Games with Congestion-Averse Utilities
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AIIDE
2009
13 years 10 months ago
Constructing Game Agents from Video of Human Behavior
Developing computer game agents is often a lengthy and expensive undertaking. Detailed domain knowledge and decision-making procedures must be encoded into the agent to achieve re...
Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga ...
DLOG
2009
13 years 7 months ago
A Combination of Boolean Games with Description Logics for Automated Multi-Attribute Negotiation
Abstract. Multi-attribute negotiation has been extensively studied from a gametheoretic viewpoint. In negotiation settings, utility functions are used to express agent preferences....
Thomas Lukasiewicz, Azzurra Ragone
JSAC
2008
139views more  JSAC 2008»
13 years 9 months ago
A Game-Theoretic Framework for Medium Access Control
In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Tao Cui, Lijun Chen, Steven H. Low
IADIS
2004
13 years 11 months ago
A Study on Mobile Game Adoption Under HPI(High-Speed Portable Internet) Environment
Mobile game is considered as one of the emerging mobile services in recent years. A number of mobile game companies have been established and on-line game providers have also atte...
Young Seog Yoon, Im Sook Há, Mun Kee Choi
ATAL
2010
Springer
13 years 10 months ago
Stackelberg vs. Nash in security games: interchangeability, equivalence, and uniqueness
There has been significant recent interest in game theoretic approaches to security, with much of the recent research focused on utilizing the leader-follower Stackelberg game mod...
Zhengyu Yin, Dmytro Korzhyk, Christopher Kiekintve...