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SAGT
2009
Springer
108views Game Theory» more  SAGT 2009»
14 years 15 days ago
Nash Dynamics in Constant Player and Bounded Jump Congestion Games
We study the convergence time of Nash dynamics in two classes of congestion games – constant player congestion games and bounded jump congestion games. It was shown by Ackermann ...
Tanmoy Chakraborty, Sanjeev Khanna
AGENTS
2000
Springer
13 years 11 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...
HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
14 years 2 months ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
WINE
2007
Springer
128views Economy» more  WINE 2007»
14 years 2 months ago
Total Latency in Singleton Congestion Games
Abstract. In this work, we consider singleton congestion games as a special class of (weighted) congestion games where each players' strategy consists only of a single resourc...
Martin Gairing, Florian Schoppmann
IPCCC
2007
IEEE
14 years 2 months ago
Protecting First-Level Responder Resources in an IP-based Emergency Services Architecture
— Recently, there has been increased interest, shown by the research community and by industry fora, to enable emergency services for voice-over-IP based architectures. In order ...
Hannes Tschofenig, Henning Schulzrinne, Murugaraj ...