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VRST
2004
ACM
14 years 29 days ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
MMB
2010
Springer
194views Communications» more  MMB 2010»
14 years 9 days ago
Searching for Tight Performance Bounds in Feed-Forward Networks
Abstract. Computing tight performance bounds in feed-forward networks under general assumptions about arrival and server models has turned out to be a challenging problem. Recently...
Andreas Kiefer, Nicos Gollan, Jens B. Schmitt
NIPS
1996
13 years 8 months ago
A Model of Recurrent Interactions in Primary Visual Cortex
A general feature of the cerebral cortex is its massive interconnectivity-ithas been estimatedanatomically 15 that cortical neurons receive on the order of 10,000 synapses, the ma...
Emanuel Todorov, Athanassios Siapas, David Somers
CLUSTER
2009
IEEE
13 years 5 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...
SIGIR
2011
ACM
12 years 10 months ago
Fast context-aware recommendations with factorization machines
The situation in which a choice is made is an important information for recommender systems. Context-aware recommenders take this information into account to make predictions. So ...
Steffen Rendle, Zeno Gantner, Christoph Freudentha...