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» Generation 3D: Living in Virtual Worlds
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IADIS
2004
13 years 10 months ago
Using Ontologies to Build Virtual Worlds for the Web
Today, the development of a VR application is still a long and difficult task. You need to be skilled in Virtual Reality (VR) technology to be able to develop a Virtual World. The...
Wesley Bille, Olga De Troyer, Frederic Kleinermann...
C5
2007
IEEE
14 years 2 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
CSCWD
2008
Springer
13 years 10 months ago
Educational technology for collaborative virtual environments
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
Marcio Cunha, Alberto Barbosa Raposo, Hugo Fuks
3DIM
2005
IEEE
14 years 2 months ago
Semi-Automatic Range to Range Registration: A Feature-Based Method
Our goal is the production of highly accurate photorealistic descriptions of the 3D world with a minimum of human interaction and increased computational efficiency. Our input is...
Chen Chao, Ioannis Chao
ECAL
2005
Springer
14 years 2 months ago
Simulating Artificial Organisms with Qualitative Physiology
In this paper, we describe an approach to artificial life, which uses Qualitative Reasoning for the simulation of life within a 3D virtual environment. This system uses qualitative...
Simon Hartley, Marc Cavazza, Louis Bec, Jean-Luc L...