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JMLR
2010
162views more  JMLR 2010»
13 years 2 months ago
A Surrogate Modeling and Adaptive Sampling Toolbox for Computer Based Design
An exceedingly large number of scientific and engineering fields are confronted with the need for computer simulations to study complex, real world phenomena or solve challenging ...
Dirk Gorissen, Ivo Couckuyt, Piet Demeester, Tom D...
SIGCSE
2002
ACM
152views Education» more  SIGCSE 2002»
13 years 7 months ago
Learning styles and performance in the introductory programming sequence
This paper reports on the implication of different preferred learning styles on students'performance in the introductory programming sequence and on work in progress on how t...
Lynda Thomas, Mark Ratcliffe, John Woodbury, Emma ...
AAAI
2007
13 years 10 months ago
An Intelligent System for Chinese Calligraphy
Our work links Chinese calligraphy to computer science through an integrated intelligence approach. We first extract strokes of existent calligraphy using a semi-automatic, twoph...
Songhua Xu, Hao Jiang, Francis Chi-Moon Lau, Yunhe...
NN
2000
Springer
148views Neural Networks» more  NN 2000»
13 years 7 months ago
Anxiety-like behavior in rats: a computational model
This work describes a neural network model of the rat exploratory behavior in the elevated plus-maze, a test used to study anxiety. It involves three parameters: drive to explore;...
Cristiane Salum, Silvio Morato, Antônio C. R...
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
14 years 26 days ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...