In this paper we propose extensions to the match propagation algorithm which is a technique for computing quasidense point correspondences between two views. The extensions make t...
This paper proposes the variable block-size transform and context-based entropy coding techniques for the enhancement layer of FGS (Fine Granularity Scalable) video coding. First,...
We present a probabilistic method for audio-visual (AV) speaker tracking, using an uncalibrated wide-angle camera and a microphone array. The algorithm fuses 2-D object shape and ...
Daniel Gatica-Perez, Guillaume Lathoud, Iain McCow...
This paper describes the adaptation and evaluation of existing nestedsurface visualization techniques for the problem of displaying intersecting surfaces. For this work, we collab...
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...