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SIGGRAPH
2010
ACM
14 years 1 months ago
Filament-based smoke with vortex shedding and variational reconnection
Simulating fluids based on vortex filaments is highly attractive for the creation of special effects because it gives artists full control over the simulation using familiar too...
Steffen Weißmann, Ulrich Pinkall
IV
1999
IEEE
91views Visualization» more  IV 1999»
14 years 1 months ago
Triangle Mesh Compression for Fast Rendering
Modern GIS(Geographic Information System) application programs and simulation systems have to handle large datasets for rendering. Currently three dimensional rendering hardware a...
Dong-Gyu Park, Yang-Soo Kim, Hwan-Gue Cho
VVS
1998
IEEE
141views Visualization» more  VVS 1998»
14 years 1 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
VRML
1997
ACM
14 years 1 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
PKC
2000
Springer
118views Cryptology» more  PKC 2000»
14 years 26 days ago
An Identification Scheme Based on Sparse Polynomials
This paper gives a new example of exploiting the idea of using polynomials with restricted coefficients over finite fields and rings to construct reliable cryptosystems and identif...
William D. Banks, Daniel Lieman, Igor Shparlinski