Generative models of pattern individuality attempt to represent the distribution of observed quantitative features, e.g., by learning parameters from a database, and then use such...
We present a real-time model-based line tracking approach with adaptive learning of image edge features that can handle partial occlusion and illumination changes. A CAD (VRML) mo...
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...