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» Graphical animation of behavior models
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APGV
2004
ACM
176views Visualization» more  APGV 2004»
15 years 8 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...
TOG
2008
122views more  TOG 2008»
15 years 3 months ago
Staggered projections for frictional contact in multibody systems
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
EUROMICRO
1999
IEEE
15 years 7 months ago
Validation of Object Oriented Models using Animation
Experience has shown that prototypingis a valuabletechnique in the validation of designs. However, the prototype(s) can be too far semantically removed from the design. Animation ...
Ian Oliver, Stuart Kent
GRAPHITE
2003
ACM
15 years 8 months ago
Interactive visual method for motion and model reuse
We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
CGI
2006
IEEE
15 years 9 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...